render_loop_start
Starts a server side render loop
References:
arguments
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"render_loop_name" : String
The name of the render loop.
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"scene_name" : String
The name of the scene to render.
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"render_loop_handler_parameters" : String[] (default: null)
Array supplying render handler parameters. Parameters are specified in pairs, the first is the key, the second is the value. This array must have an even number of items.
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"timeout" : Uint32
Render loop timeout in seconds. If no image is retrieved from the render loop for this amount of time (or render_loop_keep_alive is not called) then the render loop automatically exits.
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"render_loop_handler_name" : String
The name of the render loop handler.
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"render_context_options" : Map (default: null)
A map of options to be set onto the render context. The value of each of key needs to be another map that contains The "type" and "value". eg {"type": "Sint32", "value": 32}