NVIDIA Iray: Math API
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enums.h
Go to the documentation of this file.
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//*****************************************************************************
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// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
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//*****************************************************************************
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//*****************************************************************************
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#ifndef MI_BASE_ENUMS_H
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#define MI_BASE_ENUMS_H
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#include <
mi/base/assert.h
>
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namespace
mi {
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namespace
base {
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enum
Message_severity
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{
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MESSAGE_SEVERITY_FATAL
= 0,
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MESSAGE_SEVERITY_ERROR
= 1,
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MESSAGE_SEVERITY_WARNING
= 2,
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MESSAGE_SEVERITY_INFO
= 3,
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MESSAGE_SEVERITY_VERBOSE
= 4,
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MESSAGE_SEVERITY_DEBUG
= 5,
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// Undocumented, for alignment only
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MESSAGE_SEVERITY_FORCE_32_BIT = 0xffffffffU
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};
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mi_static_assert
(
sizeof
(
Message_severity
) == 4);
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// end group mi_base_ilogger
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}
// namespace base
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}
// namespace mi
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#endif // MI_BASE_ENUMS_H
mi
base
enums.h
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