A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
add(rhs:com.mi.rs.types:Vector4) — method, class com.mi.rs.types.Vector4
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Adds rhs to this vector and stores the result in
this vector. |
addCallback(callback:Function, stateData:com.mi.rs:IStateData, delayProcessing:Boolean) — method, interface com.mi.rs.IService
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Adds a callback to the end of the callback queue. |
addCallback(callback:Function, stateData:com.mi.rs:IStateData, delayProcessing:Boolean) — method, class com.mi.rs.RSService
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Adds a callback to the end of the callback queue. |
addCallback(callback:Function, stateData:com.mi.rs:IStateData, delayProcessing:Boolean) — method, class com.mi.rs.multiview.core.Scene
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Adds a callback to the end of the callback queue. |
addCallback(callback:Function, stateData:com.mi.rs:IStateData, delayProcessing:Boolean) — method, class com.mi.rs.multiview.core.ViewBase
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Adds a callback to the end of the callback queue. |
addCameraPreset(name:String, camera:com.mi.rs.multiview.core:CameraSet) — method, class com.mi.rs.multiview.option.CameraOptions
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Adds a camera to the end of the preset list. |
addChild(child:com.mi.rs.multiview.option:OptionSet) — method, class com.mi.rs.multiview.option.OptionSet
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Adds a child option set, which is called when the child option set
has its parent set to this option set. |
addCommand(cmd:com.mi.rs:ICommand) — method, class com.mi.rs.BatchCommand
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Adds a command to the batch. |
addCommand(cmd:com.mi.rs:ICommand) — method, interface com.mi.rs.IBatchCommand
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Adds a command to the batch. |
addCommand(cmd:com.mi.rs:ICommand, responseHandler:Function) — method, interface com.mi.rs.ICommandSequence
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Adds a command to the sequence of commands that needs to be
processed. |
addCommand(cmd:com.mi.rs:ICommand, responseHandler:Function, stateData:com.mi.rs:IStateData, delayProcessing:Boolean) — method, interface com.mi.rs.IService
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Adds a command to be processed. |
addCommand(cmd:com.mi.rs:ICommand, responseHandler:Function, stateData:com.mi.rs:IStateData, delayProcessing:Boolean) — method, class com.mi.rs.RSService
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Adds a command to be processed. |
addCommand(cmd:com.mi.rs:ICommand, responseHandler:Function, stateData:com.mi.rs:IStateData, delayProcessing:Boolean) — method, class com.mi.rs.multiview.core.Scene
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Adds a command to be processed. |
addCommand(cmd:com.mi.rs:ICommand, responseHandler:Function, stateData:com.mi.rs:IStateData, delayProcessing:Boolean) — method, class com.mi.rs.multiview.core.ViewBase
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Adds a command to be processed. |
add_handle(i_shape:com.mi.rs.multiview.widgets:WidgetHandle3d) — method, class com.mi.rs.multiview.widgets.Widget3d
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Adds a new widget handle to this widget. |
addItem(item:Object) — method, class com.mi.rs.multiview.option.OptionArray
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Pushes the item to the end of this array. |
addItemAt(item:Object, index:int) — method, class com.mi.rs.multiview.option.OptionArray
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Inserts the item at the given index. |
add_line(i_start:com.mi.rs.types:Vector4, i_end:com.mi.rs.types:Vector4) — method, class com.mi.rs.multiview.widgets.WidgetShapeLines3d
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Adds a line to the widget. |
add_line(i_start:uint, i_end:uint) — method, class com.mi.rs.multiview.widgets.WidgetShapeMesh3d
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Adds a line to the mesh widget. |
addMouseDownHandler(i_listener:Function, i_use_capture:Boolean, i_priority:int, i_use_weak_reference:Boolean) — method, class com.mi.rs.multiview.widgets.WidgetHandleCircle3d
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Adds a mouse-down handler. |
addMouseOutHandler(i_listener:Function, i_use_capture:Boolean, i_priority:int, i_use_weak_reference:Boolean) — method, class com.mi.rs.multiview.widgets.WidgetHandleCircle3d
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Adds a mouse-out handler. |
addMouseOverHandler(i_listener:Function, i_use_capture:Boolean, i_priority:int, i_use_weak_reference:Boolean) — method, class com.mi.rs.multiview.widgets.WidgetHandleCircle3d
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Adds a mouse-over handler. |
add_point(i_point:com.mi.rs.types:Vector4) — method, class com.mi.rs.multiview.widgets.WidgetShapeMesh3d
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Adds a point to the mesh widget. |
add_poly_line(i_poly_line:Array) — method, class com.mi.rs.multiview.widgets.WidgetShapeMesh3d
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Adds a polyline to the widget. |
addValueChangeListener(valueName:String, listener:Function, listenToParent:Boolean, priority:int) — method, interface com.mi.rs.multiview.option.IOptionSet
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Adds a listener to detect any value changes. |
addValueChangeListener(valueName:String, listener:Function, listenToParent:Boolean, priority:int) — method, class com.mi.rs.multiview.option.OptionSet
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Adds a listener to detect any value changes. |
addWidget(widget:com.mi.rs.multiview.widgets:Widget3d) — method, class com.mi.rs.multiview.core.ViewBase
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Adds a widget to the targets display list. |
ALL_INIT_DATA_LOADED — Constant Static Property, class com.mi.rs.multiview.event.SceneEvent
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Fired after all the initial scene data, except for the default video codec has loaded. |
alpha — Property, class com.mi.rs.multiview.utils.Color
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The alpha component of the Color object. |
aperture — Property, class com.mi.rs.multiview.core.CameraSet
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The camera's aperture size. |
aperture — Property, class com.mi.rs.multiview.option.OptionSetCamera
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The aperture size of the camera. |
attachNetStream(stream:flash.net:NetStream) — method, class com.mi.rs.multiview.core.RSVideo
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Attaches the net stream to be used to stream the video. |
attributeChange(property:String, newValue:Object, oldValue:Object) — method, class com.mi.rs.multiview.utils.RSCamera
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Creates and fires a change event based on the property name, the new value and the old value. |
autoAdjustClipRange — Property, class com.mi.rs.multiview.core.ViewBase
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When true, the view will automatically adjust its camera's clipping
range so that the scene should always be in view. |
autoLoadInitialCamera — Property, class com.mi.rs.multiview.core.ViewBase
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When set to true and when the scene is loaded or when the scene is set on the view,
the view automically loads the initial camera from
the scene . |
autoStartView — Property, class com.mi.rs.multiview.core.ViewBase
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When true, the view automatically starts itself when the scene is marked as ready. |
availableCodecs — Property, interface com.mi.rs.multiview.core.IScene
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Returns a list of installed video codecs on the server. |
availableCodecs — Property, class com.mi.rs.multiview.core.Scene
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Returns a list of installed video codecs on the server. |
availableRenderers — Property, interface com.mi.rs.multiview.core.IScene
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Returns a list of renderers available on the server. |
availableRenderers — Property, class com.mi.rs.multiview.core.Scene
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Returns a list of renderers available on the server. |
AVAILABLE_RENDERERS_LOADED — Constant Static Property, class com.mi.rs.multiview.event.SceneEvent
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Fired when the scene has loaded the available renderers. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |