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add(rhs:com.mi.rs.types:Vector4) — method, class com.mi.rs.types.Vector4
Adds rhs to this vector and stores the result in this vector.
addCallback(callback:Function, stateData:com.mi.rs:IStateData, delayProcessing:Boolean) — method, interface com.mi.rs.IService
Adds a callback to the end of the callback queue.
addCallback(callback:Function, stateData:com.mi.rs:IStateData, delayProcessing:Boolean) — method, class com.mi.rs.RSService
Adds a callback to the end of the callback queue.
addCallback(callback:Function, stateData:com.mi.rs:IStateData, delayProcessing:Boolean) — method, class com.mi.rs.multiview.core.Scene
Adds a callback to the end of the callback queue.
addCallback(callback:Function, stateData:com.mi.rs:IStateData, delayProcessing:Boolean) — method, class com.mi.rs.multiview.core.ViewBase
Adds a callback to the end of the callback queue.
addCameraPreset(name:String, camera:com.mi.rs.multiview.core:CameraSet) — method, class com.mi.rs.multiview.option.CameraOptions
Adds a camera to the end of the preset list.
addChild(child:com.mi.rs.multiview.option:OptionSet) — method, class com.mi.rs.multiview.option.OptionSet
Adds a child option set, which is called when the child option set has its parent set to this option set.
addCommand(cmd:com.mi.rs:ICommand) — method, class com.mi.rs.BatchCommand
Adds a command to the batch.
addCommand(cmd:com.mi.rs:ICommand) — method, interface com.mi.rs.IBatchCommand
Adds a command to the batch.
addCommand(cmd:com.mi.rs:ICommand, responseHandler:Function) — method, interface com.mi.rs.ICommandSequence
Adds a command to the sequence of commands that needs to be processed.
addCommand(cmd:com.mi.rs:ICommand, responseHandler:Function, stateData:com.mi.rs:IStateData, delayProcessing:Boolean) — method, interface com.mi.rs.IService
Adds a command to be processed.
addCommand(cmd:com.mi.rs:ICommand, responseHandler:Function, stateData:com.mi.rs:IStateData, delayProcessing:Boolean) — method, class com.mi.rs.RSService
Adds a command to be processed.
addCommand(cmd:com.mi.rs:ICommand, responseHandler:Function, stateData:com.mi.rs:IStateData, delayProcessing:Boolean) — method, class com.mi.rs.multiview.core.Scene
Adds a command to be processed.
addCommand(cmd:com.mi.rs:ICommand, responseHandler:Function, stateData:com.mi.rs:IStateData, delayProcessing:Boolean) — method, class com.mi.rs.multiview.core.ViewBase
Adds a command to be processed.
add_handle(i_shape:com.mi.rs.multiview.widgets:WidgetHandle3d) — method, class com.mi.rs.multiview.widgets.Widget3d
Adds a new widget handle to this widget.
addItem(item:Object) — method, class com.mi.rs.multiview.option.OptionArray
Pushes the item to the end of this array.
addItemAt(item:Object, index:int) — method, class com.mi.rs.multiview.option.OptionArray
Inserts the item at the given index.
add_line(i_start:com.mi.rs.types:Vector4, i_end:com.mi.rs.types:Vector4) — method, class com.mi.rs.multiview.widgets.WidgetShapeLines3d
Adds a line to the widget.
add_line(i_start:uint, i_end:uint) — method, class com.mi.rs.multiview.widgets.WidgetShapeMesh3d
Adds a line to the mesh widget.
addMouseDownHandler(i_listener:Function, i_use_capture:Boolean, i_priority:int, i_use_weak_reference:Boolean) — method, class com.mi.rs.multiview.widgets.WidgetHandleCircle3d
Adds a mouse-down handler.
addMouseOutHandler(i_listener:Function, i_use_capture:Boolean, i_priority:int, i_use_weak_reference:Boolean) — method, class com.mi.rs.multiview.widgets.WidgetHandleCircle3d
Adds a mouse-out handler.
addMouseOverHandler(i_listener:Function, i_use_capture:Boolean, i_priority:int, i_use_weak_reference:Boolean) — method, class com.mi.rs.multiview.widgets.WidgetHandleCircle3d
Adds a mouse-over handler.
add_point(i_point:com.mi.rs.types:Vector4) — method, class com.mi.rs.multiview.widgets.WidgetShapeMesh3d
Adds a point to the mesh widget.
add_poly_line(i_poly_line:Array) — method, class com.mi.rs.multiview.widgets.WidgetShapeMesh3d
Adds a polyline to the widget.
addValueChangeListener(valueName:String, listener:Function, listenToParent:Boolean, priority:int) — method, interface com.mi.rs.multiview.option.IOptionSet
Adds a listener to detect any value changes.
addValueChangeListener(valueName:String, listener:Function, listenToParent:Boolean, priority:int) — method, class com.mi.rs.multiview.option.OptionSet
Adds a listener to detect any value changes.
addWidget(widget:com.mi.rs.multiview.widgets:Widget3d) — method, class com.mi.rs.multiview.core.ViewBase
Adds a widget to the targets display list.
ALL_INIT_DATA_LOADED — Constant Static Property, class com.mi.rs.multiview.event.SceneEvent
Fired after all the initial scene data, except for the default video codec has loaded.
alpha — Property, class com.mi.rs.multiview.utils.Color
The alpha component of the Color object.
aperture — Property, class com.mi.rs.multiview.core.CameraSet
The camera's aperture size.
aperture — Property, class com.mi.rs.multiview.option.OptionSetCamera
The aperture size of the camera.
attachNetStream(stream:flash.net:NetStream) — method, class com.mi.rs.multiview.core.RSVideo
Attaches the net stream to be used to stream the video.
attributeChange(property:String, newValue:Object, oldValue:Object) — method, class com.mi.rs.multiview.utils.RSCamera
Creates and fires a change event based on the property name, the new value and the old value.
autoAdjustClipRange — Property, class com.mi.rs.multiview.core.ViewBase
When true, the view will automatically adjust its camera's clipping range so that the scene should always be in view.
autoLoadInitialCamera — Property, class com.mi.rs.multiview.core.ViewBase
When set to true and when the scene is loaded or when the scene is set on the view, the view automically loads the initial camera from the scene .
autoStartView — Property, class com.mi.rs.multiview.core.ViewBase
When true, the view automatically starts itself when the scene is marked as ready.
availableCodecs — Property, interface com.mi.rs.multiview.core.IScene
Returns a list of installed video codecs on the server.
availableCodecs — Property, class com.mi.rs.multiview.core.Scene
Returns a list of installed video codecs on the server.
availableRenderers — Property, interface com.mi.rs.multiview.core.IScene
Returns a list of renderers available on the server.
availableRenderers — Property, class com.mi.rs.multiview.core.Scene
Returns a list of renderers available on the server.
AVAILABLE_RENDERERS_LOADED — Constant Static Property, class com.mi.rs.multiview.event.SceneEvent
Fired when the scene has loaded the available renderers.
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