A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
label — Property, class com.mi.rs.multiview.option.OptionSetCamera
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The name of the stored camera. |
latitude — Property, class com.mi.rs.multiview.option.DaylightOptions
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The latitude of the scene. |
length — Property, class com.mi.rs.multiview.option.OptionArray
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Returns the length of this OptionArray instance. |
length() — method, class com.mi.rs.types.Vector4
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Returns the length of this vector. |
levelCamera() — method, class com.mi.rs.multiview.utils.RSCamera
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Aligns the camera to the horizontal plane. |
line_color — Property, class com.mi.rs.multiview.widgets.WidgetShape3d
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Returns the line color. |
line_width — Property, class com.mi.rs.multiview.widgets.WidgetShape3d
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Returns the line width. |
loadDefaults(replaceExisting:Boolean) — method, class com.mi.rs.multiview.option.DaylightOptions
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Loads the default values for all the daylighting settings. |
localizeElements(sequ:com.mi.rs:ICommandSequence) — method, class com.mi.rs.multiview.core.ViewBase
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Localizes the database elements used by the view. |
longitude — Property, class com.mi.rs.multiview.option.DaylightOptions
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The longitude of the scene. |
look(pYaw:Number, pPitch:Number) — method, class com.mi.rs.multiview.core.CameraSet
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look(pYaw:Number, pPitch:Number) — method, interface com.mi.rs.multiview.utils.IRSDCamera
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LOOK — Constant Static Property, class com.mi.rs.multiview.input_method.SuperNav
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Key for the look mode. |
lookAtPoint(location:com.mi.rs.types:Vector4, targetPoint:com.mi.rs.types:Vector4, upDirection:com.mi.rs.types:Vector4) — method, class com.mi.rs.multiview.utils.RSCamera
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Tells the transform to look at a specific point, using a given up direction vector. |
_lookAtPoint(point:com.mi.rs.types:Vector4, up:com.mi.rs.types:Vector4, setTranslation:com.mi.rs.types:Vector4) — method, class com.mi.rs.multiview.utils.TransformBase
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Makes the transform look at the given point using the given up vector. |
lookAtPoint(point:com.mi.rs.types:Vector4, up:com.mi.rs.types:Vector4, setTranslation:com.mi.rs.types:Vector4) — method, class com.mi.rs.multiview.utils.TransformSimple
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Sets the transform to look the point attribute location using the up attribute as the up-vector. |
lookAtPoint(point:com.mi.rs.types:Vector4, upVector:com.mi.rs.types:Vector4, setTranslation:com.mi.rs.types:Vector4) — method, class com.mi.rs.multiview.utils.TransformTarget
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Sets the transform to look at a point, this does not change the target point. |
lookAtTargetPoint(resetYVector:Boolean) — method, class com.mi.rs.multiview.utils.TransformTarget
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Short-hand function to look at the target point. |
LookInputMethod — class, package com.mi.rs.multiview.input_method
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Allows first-person camera navigation in a view. |
LookInputMethod(view:com.mi.rs.multiview.core:IViewBasic) — Constructor, class com.mi.rs.multiview.input_method.LookInputMethod
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Creates a new LookInputMethod instance linked to the given view. |
lookSpeed — Property, class com.mi.rs.multiview.input_method.LookInputMethod
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Affects how quickly the camera looks around. |
lookSpeed — Property, class com.mi.rs.multiview.input_method.SuperNav
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Affects how quickly the camera looks around. |
lookSpeed — Property, class com.mi.rs.multiview.option.InputMethodOptions
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Affects how fast the input method spins around when the user is navigating. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |