The Renderers
A number of renderers are shipped with RealityServer:
- iray: This renderer is an interactive, ray-traced renderer for physically based photorealistic images.
- rt bsp: This is a fully MetaSL-compliant ray tracer that provides global illumination using photon mapping and final gather. Use it when speed or flexibility is more important than the highest image quality.
- gpu: This hardware renderer is almost always significantly faster than ray tracing, but it does not support shading effects that rely on ray tracing.
- sketch: This GPU renderer generates partial contour and transparency effects.
- preview: This is an OpenGL-based renderer with limited quality. It is intended to be used as a fast preview renderer for iray.
- hybrid: This renderer is a combination between the preview renderer and iray. It automatically blends from preview images to iray images when scene and camera settings are not changed during progressive rendering.
For detailed information about the features supported by various renderers, see the Technical Principles document. This document also provides detailed information about rendering techniques and the iray renderer.