neuray API Programmer's Manual

mi::neuraylib::IImage_api Class Reference

Description

This interface provides various utilities related to canvases and buffers. Note that create_buffer_from_canvas() and create_canvas_from_buffer() encode and decode pixel data to/from memory buffers.

Factory methods for canvases and tiles

virtual ICanvascreate_canvas( const char* pixel_type, Uint32 width, Uint32 height, Uint32 tile_width = 0, Uint32 tile_height = 0, Uint32 layers = 1, bool is_cubemap = false, Float32 gamma = 0.0f) const =0
Creates a canvas with given pixel type, width, height, and layers. More...
virtual ITilecreate_tile( const char* pixel_type, Uint32 width, Uint32 height) const =0
Creates a tile with given pixel type, width, and height. More...

Conversion between canvases and raw memory buffers

virtual Sint32 read_raw_pixels( Uint32 width, Uint32 height, const ICanvas* canvas, Uint32 canvas_x, Uint32 canvas_y, Uint32 canvas_layer, void* buffer, bool buffer_topdown, const char* buffer_pixel_type, Uint32 buffer_padding = 0) const =0
Reads raw pixel data from a canvas. More...
virtual Sint32 write_raw_pixels( Uint32 width, Uint32 height, ICanvas* canvas, Uint32 canvas_x, Uint32 canvas_y, Uint32 canvas_layer, const void* buffer, bool buffer_topdown, const char* buffer_pixel_type, Uint32 buffer_padding = 0) const =0
Writes raw pixel data to a canvas. More...

Conversion between canvases and encoded images

virtual IBuffercreate_buffer_from_canvas( const ICanvas* canvas, const char* image_format, const char* pixel_type, const char* quality) const =0
Encodes the pixel data of a canvas into a memory buffer. More...
virtual ICanvascreate_canvas_from_buffer( const IBuffer* buffer, const char* image_format) const =0
Decodes the pixel data of a memory buffer into a canvas. More...
virtual bool  supports_format_for_decoding( const char* image_format, IReader* reader = 0) const =0
Indicates whether a particular image format is supported for decoding. More...
virtual bool  supports_format_for_encoding( const char* image_format) const =0
Indicates whether a particular image format is supported for encoding. More...

Utility methods for canvases

virtual void adjust_gamma( ICanvas* canvas, Float32 new_gamma) const =0
Sets the gamma value of a canvas and adjusts the pixel data accordingly. More...
virtual ICanvasconvert( const ICanvas* canvas, const char* pixel_type) const =0
Converts a canvas to a different pixel type. More...

Utility methods for pixel type characteristics

virtual Uint32 get_bytes_per_component( const char* pixel_type) const =0
Returns the number of bytes used per pixel component. More...
virtual Uint32 get_components_per_pixel( const char* pixel_type) const =0
Returns the number of components per pixel type. More...

Member Functions

virtual void mi::​neuraylib::​IImage_api::adjust_gamma( ICanvas* canvas, Float32 new_gamma) const [pure virtual]

Sets the gamma value of a canvas and adjusts the pixel data accordingly.

Note:

Gamma adjustments are always done in pixel type "Color" or "Rgb_fp". If necessary, the pixel data is converted forth and back automatically (which needs temporary buffers).

Parameters

canvas
The canvas whose pixel data is to be adjusted.
new_gamma
The new gamma value.
virtual ICanvas* mi::​neuraylib::​IImage_api::convert( const ICanvas* canvas, const char* pixel_type) const [pure virtual]

Converts a canvas to a different pixel type. The conversion converts a given pixel as follows:

  • Floating-point values are linearly mapped to integers as follows: 0.0f is mapped to 0 and 1.0f is mapped to 255 or 65535, respectively. Note that the pixel type "Sint8" is treated as the corresponding unsigned integer type "Uint8" here. Floating-point values are clamped to [0.0f, 1.0f] beforehand. The reverse conversion uses the corresponding inverse mapping.

  • Single-channel formats are converted to grey-scale RGB formats by duplicating the value in each channel.

  • RGB formats are converted to single-channel formats by mixing the RGB channels with weights 0.27f for red, 0.67f for green, and 0.06f for blue.

  • If an alpha channel is added, the values are set to 1.0f, 255, or 65535 respectively.

  • The pixel type "Float32<4>" is treated in the same way as "Color", "Float32<3>" in the same way as "Rgb_fp", and "Sint32" in the same way as "Rgba".

  • The pixel type "Rgbe" is converted via "Rgb_fp". Similarly, "Rgbea" is converted via "Color".

  • "Float32<2>" is converted to single-channel formats by averaging the two channels. If "Float32<2>" is converted to three- or four-channel formats, the blue channel is set to 0.0f, or 0, respectively. Conversion of single-channel formats to "Float32<2>" duplicates the channel. Conversion of three- or four-channel formats to "Float32<2>" drops the third and fourth channel.

Parameters

canvas
The canvas to convert.
pixel_type
The desired pixel type. See Types for a list of supported pixel types.

Returns

A canvas with the requested pixel type, or NULL in case of errors ( canvas is NULL , or pixel_type is not valid).

virtual IBuffer* mi::​neuraylib::​IImage_api::create_buffer_from_canvas( const ICanvas* canvas, const char* image_format, const char* pixel_type, const char* quality) const [pure virtual]

Encodes the pixel data of a canvas into a memory buffer.

Parameters

canvas
The canvas whose contents are to be used.
image_format
The desired image format of the image, e.g., "jpg". Note that support for a given image format requires an image plugin capable of handling that format.
pixel_type
The desired pixel type. See Types for a list of supported pixel types. Not every image plugin supports every pixel type. If the requested pixel type is not supported, the argument is ignored and one of the supported formats is chosen instead.
quality
The compression quality is an integer in the range from 0 to 100, where 0 is the lowest quality, and 100 is the highest quality.

Returns

The created buffer, or NULL in case of failure.

virtual ICanvas* mi::​neuraylib::​IImage_api::create_canvas( const char* pixel_type, Uint32 width, Uint32 height, Uint32 tile_width = 0, Uint32 tile_height = 0, Uint32 layers = 1, bool is_cubemap = false, Float32 gamma = 0.0f) const [pure virtual]

Creates a canvas with given pixel type, width, height, and layers. This factory function allows to create instances of the abstract interface mi::neuraylib::ICanvas based on an internal default implementation. However, you are not obligated to use this factory function and the internal default implementation. It is absolutely fine to use your own (correct) implementation of the mi::neuraylib::ICanvas interface.

Parameters

pixel_type
The desired pixel type. See Types for a list of supported pixel types.
width
The desired width.
height
The desired height.
tile_width
The desired tile width. The special value 0 represents the canvas width.
tile_height
The desired tile height. The special value 0 represents the canvas height.
layers
The desired number of layers (depth). Must be 6 for cubemaps.
is_cubemap
Flag that indicates whether this canvas represents a cubemap.
gamma
The desired gamma value. The special value 0.0 represents the default gamma which is 1.0 for HDR pixel types and 2.2 for LDR pixel types.

Returns

The requested canvas, or NULL in case of invalid pixel type, width, height, layers, or cubemap flag.

virtual ICanvas* mi::​neuraylib::​IImage_api::create_canvas_from_buffer( const IBuffer* buffer, const char* image_format) const [pure virtual]

Decodes the pixel data of a memory buffer into a canvas.

Parameters

buffer
The buffer that holds the encoded pixel data.
image_format
The image format of the buffer, e.g., "jpg". Note that support for a given image format requires an image plugin capable of handling that format.

Returns

The canvas with the decoded pixel data, or NULL in case of failure.

virtual ITile* mi::​neuraylib::​IImage_api::create_tile( const char* pixel_type, Uint32 width, Uint32 height) const [pure virtual]

Creates a tile with given pixel type, width, and height. This factory function allows to create instances of the abstract interface mi::neuraylib::ITile based on an internal default implementation. However, you are not obligated to use this factory function and the internal default implementation. It is absolutely fine to use your own (correct) implementation of the mi::neuraylib::ITile interface.

Parameters

pixel_type
The desired pixel type. See Types for a list of supported pixel types.
width
The desired width.
height
The desired height.

Returns

The requested tile, or NULL in case of invalid pixel type, width, or height.

virtual Uint32 mi::​neuraylib::​IImage_api::get_bytes_per_component( const char* pixel_type) const [pure virtual]

Returns the number of bytes used per pixel component. For example, for the pixel type "Color" the method returns 4 because its components are of type mi::Float32 which needs 4 bytes. Returns 0 in case of invalid pixel types.

See also:

get_components_per_pixel()

virtual Uint32 mi::​neuraylib::​IImage_api::get_components_per_pixel( const char* pixel_type) const [pure virtual]

Returns the number of components per pixel type. For example, for the pixel type "Color" the method returns 4 because it consists of four components R, G, B, and A. Returns 0 in case of invalid pixel types.

See also:

get_bytes_per_component()

virtual Sint32 mi::​neuraylib::​IImage_api::read_raw_pixels( Uint32 width, Uint32 height, const ICanvas* canvas, Uint32 canvas_x, Uint32 canvas_y, Uint32 canvas_layer, void* buffer, bool buffer_topdown, const char* buffer_pixel_type, Uint32 buffer_padding = 0) const [pure virtual]

Reads raw pixel data from a canvas. Reads a rectangular area of pixels from a canvas (possibly spanning multiple tiles), converts the pixel type if needed, and writes the pixel data to buffer in memory. Management of the buffer memory is the responsibility of the caller.

Parameters

width
The width of the rectangular pixel area.
height
The height of the rectangular pixel area.
canvas
The canvas to read the pixel data from.
canvas_x
The x-coordinate of the lower-left corner of the rectangle.
canvas_y
The y-coordinate of the lower-left corner of the rectangle.
canvas_layer
The layer of the canvas that holds the rectangular area.
buffer
The buffer to write the pixel data to.
buffer_topdown
Indicates whether the buffer stores the rows in top-down order.
buffer_pixel_type
The pixel type of the buffer. See Types for a list of supported pixel types.
buffer_padding
The padding between subsequent rows of the buffer in bytes.

Returns

  • 0: Success.
  • -1: Invalid parameters (NULL pointer).
  • -2: width or height is zero.
  • -3: Invalid pixel type of the buffer.
  • -4: The rectangular area [canvas_x, canvas_x + width) x [canvas_y, canvas_y + height) exceeds the size of the canvas, or canvas_layer is invalid.
virtual bool mi::​neuraylib::​IImage_api::supports_format_for_decoding( const char* image_format, IReader* reader = 0) const [pure virtual]

Indicates whether a particular image format is supported for decoding. Support for a given image format requires an image plugin capable of handling that format. This method allows to check whether such a plugin has been loaded for a particular format.

Decoding is used when the image is converted into a canvas from a memory buffer or a file . Note that even if this method returns true, create_canvas_from_buffer() or mi::neuraylib::IImport_api::import_canvas() can still fail for a particular image if that image uses an unsupported feature.

Parameters

image_format
The image format in question, e.g., "jpg".
reader
An optional reader used by mi::neuraylib::IImage_plugin::test().

Returns

true if the image format is supported, false otherwise

virtual bool mi::​neuraylib::​IImage_api::supports_format_for_encoding( const char* image_format) const [pure virtual]

Indicates whether a particular image format is supported for encoding. Support for a given image format requires an image plugin capable of handling that format. This method allows to check whether such a plugin has been loaded for a particular format.

Encoding is used when the image is converted from a canvas into a memory buffer or a file. . Note that even if this method returns true, create_buffer_from_canvas() or mi::neuraylib::IExport_api::export_canvas can still fail if the given canvas uses an unsupported feature, e.g., multiple layers.

Parameters

image_format
The image format in question, e.g., "jpg".

Returns

true if the image format is supported, false otherwise

virtual Sint32 mi::​neuraylib::​IImage_api::write_raw_pixels( Uint32 width, Uint32 height, ICanvas* canvas, Uint32 canvas_x, Uint32 canvas_y, Uint32 canvas_layer, const void* buffer, bool buffer_topdown, const char* buffer_pixel_type, Uint32 buffer_padding = 0) const [pure virtual]

Writes raw pixel data to a canvas. Reads a rectangular area of pixels from a buffer in memory, converts the pixel type if needed, and writes the pixel data to a canvas (possibly spanning multiple tiles). Management of the buffer memory is the responsibility of the caller.

Parameters

width
The width of the rectangular pixel area.
height
The height of the rectangular pixel area.
canvas
The canvas to write the pixel data to.
canvas_x
The x-coordinate of the lower-left corner of the rectangle.
canvas_y
The y-coordinate of the lower-left corner of the rectangle.
canvas_layer
The layer of the canvas that holds the rectangular area.
buffer
The buffer to read the pixel data from.
buffer_topdown
Indicates whether the buffer stores the rows in top-down order.
buffer_pixel_type
The pixel type of the buffer. See Types for a list of supported pixel types.
buffer_padding
The padding between subsequent rows of the buffer in bytes.

Returns

  • 0: Success.
  • -1: Invalid parameters (NULL pointer).
  • -2: width or height is zero.
  • -3: Invalid pixel type of the buffer.
  • -4: The rectangular area [canvas_x, canvas_x + width) x [canvas_y, canvas_y + height) exceeds the size of the canvas, or canvas_layer is invalid.