istructure.h File Reference
Description
Structure type.
Code Example
istructure.h
//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************
#ifndef MI_NEURAYLIB_ISTRUCTURE_H
#define MI_NEURAYLIB_ISTRUCTURE_H
#include <mi/neuraylib/idata.h>
namespace mi {
class IStructure_decl;
class IStructure :
public base::Interface_declare<0xd23152f6,0x5640,0x4ea0,0x8c,0x59,0x27,0x3e,0xdf,0xab,0xd1,0x8e,
IData_collection>
{
public:
virtual const IStructure_decl* get_structure_decl() const = 0;
};
// end group mi_neuray_collections
} // namespace mi
#endif // MI_NEURAYLIB_ISTRUCTURE_H
Namespaces
- namespace
- Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
Classes
- class
- This interface represents structures, i.e., a key-value based data structure. More...