iplugin_configuration.h File Reference
Description
API component for plugin related settings.
Code Example
iplugin_configuration.h
//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************
#ifndef MI_NEURAYLIB_IPLUGIN_CONFIGURATION_H
#define MI_NEURAYLIB_IPLUGIN_CONFIGURATION_H
#include <mi/base/plugin.h>
#include <mi/base/interface_declare.h>
namespace mi {
namespace neuraylib {
class IPlugin_descriptor : public
mi::base::Interface_declare<0x1708ae5a,0xa49e,0x43c4,0xa3,0x94,0x00,0x38,0x4c,0x59,0xe8,0x67>
{
public:
virtual base::Plugin* get_plugin() const = 0;
virtual const char* get_plugin_library_path() const = 0;
};
class IPlugin_configuration : public
mi::base::Interface_declare<0x11285c46,0x9791,0x498d,0xbd,0xfe,0x8f,0x51,0x84,0x81,0x98,0xd4>
{
public:
virtual Sint32
load_plugin_library(const char* path) = 0;
virtual Sint32
load_plugins_from_directory(const char* path) = 0;
virtual Size
get_plugin_length() const = 0;
virtual IPlugin_descriptor* get_plugin_descriptor(Size index) const = 0;
};
// end group mi_neuray_configuration
} // namespace neuraylib
} // namespace mi
#endif // MI_NEURAYLIB_IPLUGIN_CONFIGURATION_H
Namespaces
- namespace
- Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
- namespace
- Namespace for the neuray API. More...