imap.h File Reference
Description
Map type.
Code Example
imap.h
//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************
#ifndef MI_NEURAYLIB_IMAP_H
#define MI_NEURAYLIB_IMAP_H
#include <mi/neuraylib/idata.h>
#include <mi/neuraylib/version.h>
namespace mi {
namespace neuraylib { class IFactory; }
class IMap :
public base::Interface_declare<0xca097e3a,0x2621,0x41e7,0x80,0xa3,0x97,0x2f,0x0d,0x56,0xf8,0x47,
IData_collection>
{
public:
virtual Size
get_length() const = 0;
virtual bool empty() const = 0;
virtual void clear() = 0;
virtual Sint32
insert( const char* key, base::IInterface* value) = 0;
virtual Sint32
erase( const char* key) = 0;
};
// end group mi_neuray_collections
} // namespace mi
#endif // MI_NEURAYLIB_IMAP_H
Namespaces
- namespace
- Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
- namespace
- Namespace for the neuray API. More...
Classes
- class
- This interface represents maps, i.e., a key-value based data structure. More...