config.h File Reference
Description
Configuration of the Base API. See Configuration of the Base API.
Code Example
config.h
//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************
#ifndef MI_BASE_CONFIG_H
#define MI_BASE_CONFIG_H
// The current copyright year string.
#define MI_COPYRIGHT_YEARS_STRING "1986, 2015"
// The NVIDIA company name string for copyrights etc.
#define MI_COPYRIGHT_COMPANY_STRING "NVIDIA ARC GmbH"
// The NVIDIA copyright string.
#define MI_COPYRIGHT_COPYRIGHT_STRING \
"Copyright " MI_COPYRIGHT_YEARS_STRING \
" " MI_COPYRIGHT_COMPANY_STRING ". All rights reserved."
// The NVIDIA copyright string if only portions are covered.
#define MI_COPYRIGHT_PORTIONS_STRING \
"Portions " MI_COPYRIGHT_COPYRIGHT_STRING
// The preprocessor defines MI_DLL_EXPORT and MI_DLL_LOCAL provide access to
// the compiler-dependent declaration directives for managing symbol
// visibility. The default for any symbol is to be invisible unless specified
// otherwise. Visibility concerns shared libraries, mostly, which means that
// every symbol you'd like to be accessible when building a DLL must be
// declared as MI_DLL_EXPORT. The syntax is as follows:
//
// MI_DLL_EXPORT void visible_function();
//
// class MI_DLL_EXPORT visible_class
// {
// public:
// visible_class(); /* these functions have external linkage */
// ~visible_class();
// void do_stuff();
//
// private:
// MI_DLL_LOCAL do_invisible_stuff(); /* no external linkage */
// };
//
// On Windows, the preprocessor symbol MI_DLL_BUILD must be defined while
// compiling the shared object. Other platforms typically don't need that
// define, but it won't hurt either, so it should probably be defined anyway.
// The GCC compiler needs the command line switch "-fvisibility=hidden" for
// these declarations to take any effect.
//
// A general introduction to the topic can be found in Ulrich Drepper's paper
// "How To Write Shared Libraries" <http://people.redhat.com/~drepper/> and on
// the GCC web site <http://gcc.gnu.org/wiki/Visibility>.
#ifdef _WIN32
# ifdef MI_DLL_BUILD
# define MI_DLL_EXPORT __declspec(dllexport)
# else
# define MI_DLL_EXPORT __declspec(dllimport)
# endif
# define MI_DLL_LOCAL
#elif defined(__GNUC__) && !defined(__ICC)
# define MI_DLL_EXPORT __attribute__ ((visibility("default")))
# define MI_DLL_LOCAL __attribute__ ((visibility("hidden")))
#else
# define MI_DLL_EXPORT
# define MI_DLL_LOCAL
#endif
#define MI_BASE_JOIN( X, Y ) MI_BASE_DO_JOIN( X, Y )
#define MI_BASE_DO_JOIN( X, Y ) MI_BASE_DO_JOIN2(X,Y)
#define MI_BASE_DO_JOIN2( X, Y ) X##Y
#define MI_BASE_STRINGIZE( X ) MI_BASE_DO_STRINGIZE( X )
#define MI_BASE_DO_STRINGIZE( X ) MI_BASE_DO_STRINGIZE2(X)
#define MI_BASE_DO_STRINGIZE2( X ) #X
#define MI_PREVENT_MACRO_EXPAND
#if defined(__cplusplus)
// STL Customization start
// If defined, the namespace alias definition for \c MISTD is suppressed.
// This can be used if the standard library classes and functions have
// been configured to live already in the \c MISTD namespace.
#ifndef MI_BASE_NO_MISTD_ALIAS
// If defined it expands to a valid namespace scope that contains the
// standard library classes and functions. It is used for the namespace
// alias \c MISTD instead of the default <code>::std</code>.
#ifdef MI_BASE_STD_NAMESPACE
namespace MISTD = MI_BASE_STD_NAMESPACE;
#else // MI_BASE_STD_NAMESPACE
namespace std {}
namespace MISTD = ::std;
#if defined(_WIN32) && !defined(_USE_MATH_DEFINES)
#define _USE_MATH_DEFINES // for M_PI
#endif
#endif // MI_BASE_STD_NAMESPACE
#endif // MI_BASE_NO_MISTD_ALIAS
// STL Customization end
#endif // __cplusplus
// Platform detection start
#if defined(_WIN32)
#if !defined(MI_PLATFORM_WINDOWS)
#define MI_PLATFORM_WINDOWS
#endif // !defined(MI_PLATFORM_WINDOWS)
#if defined(_WIN64)
#if !defined(MI_PLATFORM_WIN64)
#define MI_PLATFORM_WIN64
#endif // !defined(MI_PLATFORM_WIN64)
#else // defined(_WIN64)
#if !defined(MI_PLATFORM_WIN32)
#define MI_PLATFORM_WIN32
#endif // !defined(MI_PLATFORM_WIN32)
#endif // defined(_WIN64)
#elif defined(__APPLE__) // defined(_WIN32)
#if !defined(MI_PLATFORM_MACOSX)
#define MI_PLATFORM_MACOSX
#endif // !defined(MI_PLATFORM_MACOSX)
#elif defined(__unix__) // defined(__APPLE__)
#if !defined(MI_PLATFORM_UNIX)
#define MI_PLATFORM_UNIX
#endif // !defined(MI_PLATFORM_UNIX)
#if defined(__x86_64__)
#if !defined(MI_PLATFORM_UNIX64)
#define MI_PLATFORM_UNIX64
#endif // !defined(MI_PLATFORM_UNIX64)
#else // defined(__x86_64__)
#if !defined(MI_PLATFORM_UNIX32)
#define MI_PLATFORM_UNIX32
#endif // !defined(MI_PLATFORM_UNIX32)
#endif // defined(__x86_64__)
#if defined(__linux__)
#if !defined(MI_PLATFORM_LINUX)
#define MI_PLATFORM_LINUX
#endif // !defined(MI_PLATFORM_LINUX)
#endif // defined(__linux__)
#endif // defined(__unix__)
// Platform detection end
// Compiler detection start
#if defined(_MSC_VER)
#ifndef MI_SKIP_COMPILER_VERSION_CHECK
#if (_MSC_VER < 1400)
#error Microsoft Visual C++ compiler version is unsupported (smaller than 1400).
#endif
#endif // MI_SKIP_COMPILER_VERSION_CHECK
#if !defined(MI_COMPILER_MSC)
#define MI_COMPILER_MSC _MSC_VER
#endif // !defined(MI_COMPILER_MSC)
#elif defined(__ICC) // defined(_MSC_VER)
#ifndef MI_SKIP_COMPILER_VERSION_CHECK
#if (__ICC < 900)
#error Intel C++ compiler version is unsupported (smaller than 900).
#endif
#endif // MI_SKIP_COMPILER_VERSION_CHECK
#if !defined(MI_COMPILER_ICC)
#define MI_COMPILER_ICC __ICC
#endif // !defined(MI_COMPILER_ICC)
#elif defined(__GNUC__) && !defined(__ICC) // #elif defined(__ICC)
#ifndef MI_SKIP_COMPILER_VERSION_CHECK
#if ((__GNUC__ < 3) || ((__GNUC__ == 3) && (__GNUC_MINOR__ < 3)))
#error GNU C++ compiler version is unsupported (smaller than 3.3).
#endif
#if ((__GNUC__ < 3) || ((__GNUC__ == 3) && (__GNUC_MINOR__ < 4)))
#warning GNU C++ compiler version is unsupported (smaller than 3.4).
#endif
#endif // MI_SKIP_COMPILER_VERSION_CHECK
#if !defined(MI_COMPILER_GCC)
#define MI_COMPILER_GCC __GNUC__
#endif // !defined(MI_COMPILER_GCC)
#endif // defined(__GNUC__)
// Compiler detection end
// Processor architecture detection start
#if defined(_M_IX86) || defined(__i386__) || defined(__x86_64__) || defined(_M_X64)
#if !defined(MI_ARCH_X86)
#define MI_ARCH_X86
#endif // !defined(MI_ARCH_X86)
#if (defined(__x86_64__) || defined(_M_X64) ) && !defined(MI_ARCH_X86_64)
#define MI_ARCH_X86_64
#endif // defined(__x86_64__) && !defined(MI_ARCH_X86_64)
#if !defined(MI_ARCH_LITTLE_ENDIAN)
#define MI_ARCH_LITTLE_ENDIAN
#endif // !defined(MI_ARCH_LITTLE_ENDIAN)
#elif defined(__sparcv9) // defined(_M_IX86) || defined(__i386__)
#if ! defined( MI_ARCH_SPARC_64)
#define MI_ARCH_SPARC_64
#endif // !defined( MI_ARCH_SPARC_64)
#if !defined(MI_ARCH_BIG_ENDIAN)
#define MI_ARCH_BIG_ENDIAN
#endif // !defined(MI_ARCH_BIG_ENDIAN)
#elif defined(__powerpc64__)
#if !defined(MI_ARCH_POWERPC_64)
#define MI_ARCH_POWERPC_64
#endif // !defined( MI_ARCH_ARCH_POWERPC_64)
#if !defined(__LITTLE_ENDIAN__)
#error Architecture POWERPC_64 is only supported in little endian mode.
#endif
#if !defined(MI_ARCH_LITTLE_ENDIAN)
#define MI_ARCH_LITTLE_ENDIAN
#endif // !defined(MI_ARCH_LITTLE_ENDIAN)
#endif
#if defined(MI_ARCH_X86_64) || defined(MI_ARCH_SPARC_64) || defined(MI_ARCH_POWERPC_64)
#define MI_ARCH_64BIT
#endif // defined(MI_ARCH_X86_64) ...
// Check that we detected one architecture
#if ! defined(MI_ARCH_BIG_ENDIAN) && ! defined(MI_ARCH_LITTLE_ENDIAN)
#error Architecture unknown, neither big-endian nor little-endian detected.
#endif
// Processor architecture detection end
#if defined(__cplusplus) && !defined(MI_FORCE_INLINE)
# if defined(_MSC_VER) /* Microsoft Visual C++ */
# define MI_FORCE_INLINE __forceinline
# elif defined(__GNUC__) /* GNU C/C++ Compiler */
# if defined(DEBUG)
/* Known bug in some g++ compiler versions: forced inlining produces
* buggy code when compiling without optimization.
*/
# define MI_FORCE_INLINE inline
# else
# define MI_FORCE_INLINE __attribute__ ((always_inline)) inline
# endif
# else
# define MI_FORCE_INLINE inline
# endif
#endif
// end group mi_base_config
#endif // MI_BASE_CONFIG_H
Namespaces
- namespace std
Defines
- #define ( X, Y) MI_BASE_DO_JOIN( X, Y )
- Creates an identifier from concatenating the values of X and Y, possibly expanding macros in X and Y. More...
- #define ( X)
- Creates a string from the value of X, possibly expanding macros in X. More...
- #define inline
- The compiler-specific, strong inline keyword. More...
- #define
- Empty macro that can be used after function names to prevent macro expansion that happen to have the same name, for example, min or max functions. More...