neuray API Programmer's Manual

interface_declare.h File Reference

Description

Mixin class template for deriving new interface declarations.

Code Example

interface_declare.h

‎//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************

#ifndef MI_BASE_INTERFACE_DECLARE_H
#define MI_BASE_INTERFACE_DECLARE_H

#include <mi/base/iinterface.h>
#include <mi/base/types.h>
#include <mi/base/uuid.h>

namespace mi {
namespace base {

// Forward declaration
class IInterface;

template <Uint32 id1, Uint16 id2, Uint16 id3
    , Uint8 id4, Uint8 id5, Uint8 id6, Uint8 id7
    , Uint8 id8, Uint8 id9, Uint8 id10, Uint8 id11
    , class I = IInterface>
class Interface_declare : public I
{
public:
    typedef Interface_declare< id1, id2, id3, id4, id5, id6, id7, id8, id9, id10, id11, I> 
               Self;

    typedef Uuid_t< id1, id2, id3, id4, id5, id6, id7, id8, id9, id10, id11> 
               IID;

    static bool compare_iid( const Uuid& iid) {
        if( iid == IID())
            return true;
        return I::compare_iid( iid);
    }

protected:
    // Acquires a const interface.
    //
    // Static helper function for implementing #get_interface(const Uuid&).
    //
    // \param iinterface   The interface to act on.
    // \param interface_id Interface ID of the interface to acquire.
    static const IInterface* get_interface_static(
        const IInterface* iinterface,
        const Uuid& interface_id)
    {
        if( interface_id == IID()) {
            const Self* self = static_cast<const Self *>( iinterface);
            self->retain();
            return self;
        }
        return I::get_interface_static( iinterface, interface_id);
    }

    // Acquires a mutable interface.
    //
    // Static helper function for implementing #get_interface(const Uuid&).
    //
    // \param iinterface   The interface to act on.
    // \param interface_id Interface ID of the interface to acquire.
    static IInterface* get_interface_static(
        IInterface* iinterface,
        const Uuid& interface_id)
    {
        if( interface_id == IID()) {
            Self* self = static_cast<Self*>( iinterface);
            self->retain();
            return self;
        }
        return I::get_interface_static( iinterface, interface_id);
    }
};
 // end group mi_base_iinterface

} // namespace base
} // namespace mi

#endif // MI_BASE_INTERFACE_DECLARE_H

Namespaces

namespace 
Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
namespace 
Namespace for the Base API. More...

Classes

class 
Mixin class template for deriving new interface declarations. More...