rtmp.h File Reference
Description
An RTMP server.
Code Example
rtmp.h
//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************
#ifndef MI_NEURAYLIB_RTMP_H
#define MI_NEURAYLIB_RTMP_H
#include <mi/base/interface_declare.h>
#include <mi/neuraylib/version.h>
namespace mi {
class IData;
class IMap;
namespace neuraylib { class IVideo_encoder; class IVideo_data; }
namespace rtmp {
class IConnection;
class IStream;
class ICall_event_handler : public
mi::base::Interface_declare<0x9751dc66,0xb064,0x4ae8,0xaa,0x32,0x54,0x89,0x41,0x86,0xcc,0x1d>
{
public:
virtual bool handle(
IConnection* connection,
const char* procedure_name,
const IData* command_arguments,
const IData* user_arguments,
IData** response_arguments) = 0;
};
class IStream_event_handler : public
mi::base::Interface_declare<0x103c7914,0xe2be,0x43aa,0xa6,0xc7,0x23,0xdd,0x10,0x5e,0xb5,0x61>
{
public:
virtual bool handle(
bool is_create,
IStream* stream,
const IData* command_arguments) = 0;
};
class IConnection : public
mi::base::Interface_declare<0x9a4d6604,0x78f3,0x4948,0x98,0x37,0x73,0x80,0x0c,0x57,0xee,0x35>
{
public:
virtual void register_remote_call_handler(
ICall_event_handler* call_handler,
const char* procedure_name = 0) = 0;
virtual void register_stream_event_handler( IStream_event_handler* stream_event_handler) = 0;
virtual IMap* get_statistics() const = 0;
virtual const char* get_peer_address() const = 0;
virtual Sint32
set_property( const char* key, const char* value) = 0;
virtual const char* get_property( const char* key) const = 0;
};
class IConnect_event_handler : public
mi::base::Interface_declare<0x57b2f74b,0x3964,0x45cf,0x85,0xcd,0xb3,0xd3,0x37,0xbf,0x09,0xc2>
{
public:
virtual bool handle(
bool is_create,
IConnection* connection,
const IData* command_arguments,
const IData* user_arguments) = 0;
};
class IPlay_event_handler : public
mi::base::Interface_declare<0x59798950,0x9a12,0x48b3,0x87,0x14,0x23,0xb7,0x2d,0xd9,0xaf,0x71>
{
public:
virtual bool handle( bool is_start, IStream* stream, neuraylib::IVideo_data** out) = 0;
};
class IPause_event_handler : public
mi::base::Interface_declare<0x5e4f3910,0x3f00,0x4e80,0xa9,0x77,0x98,0x15,0x6d,0xa0,0x92,0x8b>
{
public:
virtual bool handle( bool is_pause, IStream* stream) = 0;
};
class IRender_event_handler : public
mi::base::Interface_declare<0xe3f21dfb,0xe285,0x4733,0xab,0x10,0x3f,0x0c,0x5c,0x3d,0xdd,0x7a>
{
public:
virtual bool handle( IStream* stream) = 0;
};
class IFrame_event_handler : public
mi::base::Interface_declare<0x0dacca64,0x41ae,0x407f,0xbf,0x9b,0x97,0xaf,0xe7,0x92,0x12,0xbd>
{
public:
virtual bool handle( IStream* stream, neuraylib::IVideo_data** out, bool outqueue_is_full) = 0;
};
class IStream : public
mi::base::Interface_declare<0xa6532316,0x9e4c,0x4e12,0x92,0x63,0xc6,0x2a,0x5c,0xda,0xdd,0x28>
{
public:
virtual bool use_codec( const char* name) = 0;
virtual neuraylib::IVideo_encoder* get_video_codec() = 0;
virtual void register_render_event_handler( IRender_event_handler* render_event_handler) = 0;
virtual void register_frame_event_handler( IFrame_event_handler* frame_event_handler) = 0;
virtual void register_play_event_handler( IPlay_event_handler* play_event_handler) = 0;
virtual void register_pause_event_handler( IPause_event_handler* pause_event_handler) = 0;
virtual const char* get_stream_name() const = 0;
virtual Sint32
set_property( const char* key, const char* value) = 0;
virtual const char* get_property( const char* key) const = 0;
virtual IConnection* get_connection() = 0;
};
class IServer : public
mi::base::Interface_declare<0xe0a7301d,0xb555,0x4fc6,0xb5,0x1d,0x26,0x1c,0xbe,0x73,0xea,0x47>
{
public:
virtual Sint32
start( const char* listen_address) = 0;
virtual void shutdown() = 0;
virtual void install( IConnect_event_handler* handler) = 0;
virtual void remove( IConnect_event_handler* handler) = 0;
virtual const char* get_listen_address() const = 0;
};
class IFactory : public
mi::base::Interface_declare<0x2e6055f1,0xf94d,0x4a2c,0xb2,0x0a,0x30,0xde,0xb6,0xde,0xc8,0x8c>
{
public:
virtual IServer* create_server() = 0;
};
// end group mi_neuray_rtmp
} // namespace rtmp
} // namespace mi
#endif // MI_NEURAYLIB_RTMP_H
Namespaces
- namespace
- Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
- namespace
- Namespace for the neuray API. More...
- namespace
- Namespace for the RTMP server of the neuray API. More...
Classes
- class
- Superclass of all handlers of call events. More...
- class
- Superclass of all handlers of connect events. More...
- class
- The connection class represents a connection from a client to the server. More...
- class
- The factory can be used to instantiate the built-in RTMP server. More...
- class
- Superclass of all handlers of frame events. More...
- class
- Superclass of all handlers of pause events. More...
- class
- Superclass of all handlers of play events. More...
- class
- Superclass of all handlers of render events. More...
- class
- The server builds a framework for the handlers. More...
- class
- Representing an RTMP stream. More...
- class
- Superclass of all handlers of create stream events. More...