ilogging_configuration.h File Reference
Description
API component for logging related settings.
Code Example
ilogging_configuration.h
//***************************01************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************
#ifndef MI_NEURAYLIB_ILOGGING_CONFIGURATION_H
#define MI_NEURAYLIB_ILOGGING_CONFIGURATION_H
#include <mi/base/enums.h>
#include <mi/base/interface_declare.h>
#include <mi/neuraylib/version.h>
namespace mi {
namespace base { class ILogger; }
namespace neuraylib {
enum Log_prefix {
LOG_PREFIX_TIME = 0x0001,
LOG_PREFIX_TIME_SECONDS = 0x0002,
LOG_PREFIX_HOST_THREAD = 0x0004,
LOG_PREFIX_HOST_NAME = 0x0008,
LOG_PREFIX_MODULE = 0x0010,
LOG_PREFIX_CATEGORY = 0x0020,
LOG_PREFIX_SEVERITY = 0x0040,
LOG_PREFIX_FORCE_32_BIT = 0xffffffffU
};
mi_static_assert( sizeof( Log_prefix) == sizeof( Uint32));
class ILogging_configuration : public
mi::base::Interface_declare<0xaf42fbf7,0xa7da,0x4f35,0xa7,0xcb,0xbe,0xb5,0xcc,0x11,0x3d,0x7c>
{
public:
virtual void set_receiving_logger( base::ILogger* logger) = 0;
virtual base::ILogger* get_receiving_logger() const = 0;
virtual base::ILogger* get_forwarding_logger() const = 0;
virtual Sint32
set_log_level( base::Message_severity level) = 0;
virtual base::Message_severity
get_log_level() const = 0;
virtual Sint32
set_log_level_by_category(
const char* category,
base::Message_severity level) = 0;
virtual base::Message_severity
get_log_level_by_category( const char* category) const = 0;
virtual Sint32
set_log_priority( Sint32 priority) = 0;
virtual Sint32
get_log_priority() const = 0;
virtual void set_log_prefix( Uint32 prefix) = 0;
virtual Uint32
get_log_prefix() const = 0;
};
// end group mi_neuray_configuration
} // namespace neuraylib
#ifdef MI_NEURAYLIB_DEPRECATED_NAMESPACE_MI_TRANSITION
using neuraylib::LOG_PREFIX_FORCE_32_BIT;
#endif // MI_NEURAYLIB_DEPRECATED_NAMESPACE_MI_TRANSITION
} // namespace mi
#endif // MI_NEURAYLIB_ILOGGING_CONFIGURATION_H
Namespaces
- namespace
- Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
- namespace
- Namespace for the Base API. More...
- namespace
- Namespace for the neuray API. More...
Classes
- class
- This interface is used for configuring the logging for the . More...
Enumerations
- enum {LOG_PREFIX_TIME = 0x0001, LOG_PREFIX_TIME_SECONDS = 0x0002, LOG_PREFIX_HOST_THREAD = 0x0004, LOG_PREFIX_HOST_NAME = 0x0008, LOG_PREFIX_MODULE = 0x0010, LOG_PREFIX_CATEGORY = 0x0020, LOG_PREFIX_SEVERITY = 0x0040, LOG_PREFIX_FORCE_32_BIT = 0xffffffffU }
- Components of the log message prefix. More...