ipick_array.h File Reference
Description
Result of a pick operation (array of hits).
Code Example
ipick_array.h
//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************
#ifndef MI_NEURAYLIB_IPICK_ARRAY_H
#define MI_NEURAYLIB_IPICK_ARRAY_H
#include <mi/base/interface_declare.h>
namespace mi {
namespace neuraylib {
class IPick_result;
class IPick_array : public
mi::base::Interface_declare<0x892cb9f3,0xbf56,0x4668,0x91,0x6e,0x87,0xa5,0xab,0x63,0x31,0x74>
{
public:
virtual Uint32
get_length() const = 0;
virtual IPick_result* get_pick_result( Uint32 index) const = 0;
};
// end group mi_neuray_rendering
} // namespace neuraylib
} // namespace mi
#endif // MI_NEURAYLIB_IPICK_ARRAY_H
Namespaces
- namespace
- Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
- namespace
- Namespace for the neuray API. More...
Classes
- class
- This interface represents the return value of a pick operation. More...