mi::neuraylib::ITessellator Class Reference
[Functors]
Description
Functor to tessellate a polygon mesh into a triangle mesh.
Options to customize the tessellation algorithm.
The tessellation algorithm offers at this point no options to customize its behavior.
Public Member Functions
- virtual ITriangle_mesh* run( const IPolygon_mesh* mesh, const IDictionary* options) =0
- Tessellates a polygon mesh into a triangle mesh. More...
- virtual ITriangle_mesh* run( const IPolygon_mesh* mesh) =0
- Tessellates a polygon mesh into a triangle mesh. More...
Member Functions
- virtual ITriangle_mesh* mi::neuraylib::ITessellator::run( const IPolygon_mesh* mesh, const IDictionary* options) [pure virtual]
-
Tessellates a polygon mesh into a triangle mesh. Attributes and point attribute vectors are copied to the triangle mesh.
Parameters
- mesh
- The input polygon mesh. The input mesh will not be modified. Note that the input mesh really needs to be a polygon, a subdivision surface is not feasible.
- options
- An option set to customize the algorithms behavior. A default options set can be obtained from mi::neuraylib::IFunctor_base::get_default_options() const. Currently no options are supported for tessellation.
Returns
The tessellated triangle mesh.
- virtual ITriangle_mesh* mi::neuraylib::ITessellator::run( const IPolygon_mesh* mesh) [pure virtual]
-
Tessellates a polygon mesh into a triangle mesh. Attributes and point attribute vectors are copied to the triangle mesh.
This variant of the function call uses the default options. Note that currently no options are supported for tessellation.
Parameters
- mesh
- The input polygon mesh. The input mesh will not be modified. Note that the input mesh really needs to be a polygon mesh, a subdivision surface is not feasible.
Returns
The tessellated triangle mesh.