neuray API Programmer's Manual

ienum_decl.h File Reference

Description

enum declarations

Code Example

ienum_decl.h

‎//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************

#ifndef MI_NEURAYLIB_IENUM_DECL_H
#define MI_NEURAYLIB_IENUM_DECL_H

#include <mi/neuraylib/idata.h>

namespace mi {

class IEnum_decl;















class IEnum_decl :
    public base::Interface_declare<0xd15fcacd,0xe31f,0x4eb4,0x80,0x54,0x3b,0xe9,0x1f,0xbc,0x90,0x7d>
{
public:
    virtual Sint32 
               add_enumerator( const char* name, Sint32 value) = 0;

    virtual Sint32 
               remove_enumerator( const char* name) = 0;

    virtual Size 
               get_length() const = 0;

    virtual const char* get_name( Size index) const = 0;

    virtual Sint32 
               get_value( Size index) const = 0;

    virtual Size 
               get_index( const char* name) const = 0;

    virtual Size 
               get_index( Sint32 value) const = 0;

    virtual const char* get_enum_type_name() const = 0;
};
 // end group mi_neuray_types

} // namespace mi

#endif // MI_NEURAYLIB_IENUM_DECL_H

Namespaces

namespace 
Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...

Classes

class 
An enum declaration is used to describe enum types. More...