iattribute_container.h File Reference
Description
Scene element Attribute_container.
Code Example
iattribute_container.h
//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************
#ifndef MI_NEURAYLIB_IATTRIBUTE_CONTAINER_H
#define MI_NEURAYLIB_IATTRIBUTE_CONTAINER_H
#include <mi/neuraylib/iscene_element.h>
#include <mi/neuraylib/version.h>
namespace mi {
namespace neuraylib {
class IAttribute_container :
public base::Interface_declare<0x2afa6f8b,0x40a7,0x415f,0xac,0x7e,0x4d,0x13,0x2f,0x66,0x7e,0x66,
neuraylib::IScene_element>
{
public:
};
// end group mi_neuray_misc
} // namespace neuraylib
#ifdef MI_NEURAYLIB_DEPRECATED_NAMESPACE_MI_TRANSITION
using neuraylib::IAttribute_container;
using neuraylib::IScene_element;
#endif // MI_NEURAYLIB_DEPRECATED_NAMESPACE_MI_TRANSITION
} // namespace mi
#endif // MI_NEURAYLIB_IATTRIBUTE_CONTAINER_H
Namespaces
- namespace
- Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
- namespace
- Namespace for the neuray API. More...
Classes
- class
- An attribute container is a database element that stores attributes and no other data. More...