iwelder.h File Reference
Description
Welder functor.
Code Example
iwelder.h
//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************
#ifndef MI_NEURAYLIB_IWELDER_H
#define MI_NEURAYLIB_IWELDER_H
#include <mi/neuraylib/ifunctor.h>
#include <mi/neuraylib/version.h>
namespace mi {
class IArray;
namespace neuraylib {
class ITriangle_mesh;
class IWelder :
public base::Interface_declare<0xc422a884,0x0222,0x4c67,0xa4,0xcb,0x38,0xc3,0x0a,0x82,0x87,0xcd,
neuraylib::IFunctor_base>
{
public:
virtual ITriangle_mesh* run(
const ITriangle_mesh* mesh, const IDictionary* options) = 0;
virtual IArray* run(
const IArray* meshes, const IArray* obj_to_world_trans, const IDictionary* options) = 0;
};
// end group mi_neuray_functors
} // namespace neuraylib
#ifdef MI_NEURAYLIB_DEPRECATED_NAMESPACE_MI_TRANSITION
using neuraylib::IDictionary;
using neuraylib::IFunctor_base;
using neuraylib::ITriangle_mesh;
using neuraylib::IWelder;
#endif // MI_NEURAYLIB_DEPRECATED_NAMESPACE_MI_TRANSITION
} // namespace mi
#endif // MI_NEURAYLIB_IWELDER_H
Namespaces
- namespace
- Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
- namespace
- Namespace for the neuray API. More...
Classes
- class
- Functor to weld a triangle mesh. More...