Rendering and Picking
[Neuray API]
Description
Interfaces related to rendering and picking, for example, canvases and render contexts.
Classes
- class
- Abstract interface for a canvas that represents an OpenGL buffer. More...
- class
- This interface represents the return value of a pick operation. More...
- class
- This interface represents a single object hit by a pick operation. More...
- class
- Abstract interface to report progress of a long-running operation back to the caller. More...
- class
- Abstract interface to report completion of an asynchronous operation back to the caller. More...
- class
- This interface is used for doing actual rendering and picking. More...
- class
- Performance counters for render modes. More...
- class
- Abstract interface for a render target. More...
- class
- Abstract interface for a render target (base class). More...
- class
- Abstract interface for a render target which is specialized for rendering to an OpenGL buffer. More...
- class
- The scene is the top-level element describing a subset of DB elements to be rendered. More...