ienum.h File Reference
Description
Numeric types.
Code Example
ienum.h
//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************
#ifndef MI_NEURAYLIB_IENUM_H
#define MI_NEURAYLIB_IENUM_H
#include <mi/neuraylib/idata.h>
namespace mi {
class IEnum_decl;
class IEnum :
public base::Interface_declare<0x4e10d0e4,0x456b,0x45a5,0xa6,0xa7,0xdf,0x0a,0xa1,0x9a,0x0c,0xd2,
IData_simple>
{
public:
virtual void get_value( Sint32& value) const = 0;
Sint32
get_value() const { Sint32 value; get_value( value); return value; }
virtual const char* get_value_by_name() const = 0;
virtual Sint32
set_value( Sint32 value) = 0;
virtual Sint32
set_value_by_name( const char* name) = 0;
virtual const IEnum_decl* get_enum_decl() const = 0;
};
// end group mi_neuray_simple_types
} // namespace mi
#endif // MI_NEURAYLIB_IENUM_H
Namespaces
- namespace
- Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
Classes
- class
- This interface represents enums. More...