neuraylib/iallocator.h File Reference
Description
Abstract interface for allocators.
Code Example
neuraylib/iallocator.h
//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************
#ifndef MI_NEURAYLIB_IALLOCATOR_H
#define MI_NEURAYLIB_IALLOCATOR_H
#include <mi/base/types.h>
#include <mi/base/interface_declare.h>
#include <mi/base/iallocator.h>
namespace mi {
namespace neuraylib {
class IAllocator : public
mi::base::Interface_declare<0x952af060,0xe2a6,0x4bd7,0xa2,0x52,0x9f,0x6d,0x39,0xfb,0x50,0xa3,
base::IAllocator>
{
public:
virtual void* malloc(Size size) = 0;
virtual void free(void* memory) = 0;
virtual Size
get_used_extra_memory() = 0;
};
// end group mi_neuray_ineuray
} // namespace neuraylib
} // namespace mi
#endif // MI_NEURAYLIB_IALLOCATOR_H
Namespaces
- namespace
- Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
- namespace
- Namespace for the neuray API. More...
Classes
- class
- The Allocator interface class supports allocating and releasing memory dynamically and querying the amount of extra memory used in the integrating application. More...