ishader.h File Reference
Description
Scene element Shader.
Code Example
ishader.h
//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************
#ifndef MI_NEURAYLIB_ISHADER_H
#define MI_NEURAYLIB_ISHADER_H
#include <mi/neuraylib/iscene_element.h>
#include <mi/neuraylib/version.h>
namespace mi {
namespace neuraylib {
class MI_NEURAYLIB_DEPRECATED_CLASS_METASL(IShader) :
public base::Interface_declare<0x78951593,0x519d,0x4259,0x91,0xd3,0x3b,0x03,0xbc,0x7a,0x9a,0x42,
neuraylib::IScene_element>
{
public:
virtual const char* get_shader_class() const = 0;
};
} // namespace neuraylib
#ifdef MI_NEURAYLIB_DEPRECATED_NAMESPACE_MI_TRANSITION
using neuraylib::IScene_element;
using neuraylib::MI_NEURAYLIB_DEPRECATED_CLASS_METASL(IShader);
#endif // MI_NEURAYLIB_DEPRECATED_NAMESPACE_MI_TRANSITION
} // namespace mi
#endif // MI_NEURAYLIB_ISHADER_H