neuray API Programmer's Manual

icanvas_opengl.h File Reference

Description

Abstract interface for OpenGL canvases.

Code Example

icanvas_opengl.h

‎//*****************************************************************************
// Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
//*****************************************************************************
//*****************************************************************************

#ifndef MI_NEURAYLIB_ICANVAS_OPENGL_H
#define MI_NEURAYLIB_ICANVAS_OPENGL_H

#include <mi/neuraylib/icanvas.h>

namespace mi {

namespace neuraylib {








class ICanvas_opengl : public
    mi::base::Interface_declare<0x44e76f87,0x36ba,0x4f61,0x90,0x8d,0x35,0x9e,0x15,0x49,0x70,0x01,
                                neuraylib::ICanvas_base>
{
public:
    virtual Sint32 
               bind_opengl_context() = 0;

    virtual Sint32 
               release_opengl_context() = 0;

    virtual Uint32 
               get_texture_id() const = 0;
};
 // end group mi_neuray_rendering

} // namespace neuraylib

} // namespace mi

#endif // MI_NEURAYLIB_ICANVAS_OPENGL_H

Namespaces

namespace 
Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH. More...
namespace 
Namespace for the neuray API. More...

Classes

class 
Abstract interface for a canvas that represents an OpenGL buffer. More...